CoreWars (game prototype)
CoreWars is a procedurally/randomly generated Dual-Stick Shooter similar in mechanics to "Binding of Isaac" and "Enter the Gungeon". There are tons of different weapons which can be used to tackle the engineering inspired enemies you will face. The main protagonist is a CPU, which "evolves" through the ages of computing and faces different enemies depending on the historical epoch.
Development RoleLead Developer, Composer, some artwork
Development TimeSince October 2015
Engine:Unity
Platforms:PC, mobile
Download (Demo): Development details:- Custom Observer-based game logic for weapons, projectiles, enemies
- Procedural Floor generation algorithm with parameters specified via JSON
- Custom fully rebindable controls in Unity